DESIGN & ENGINEERING 
CONSTRUCTION



Taking 3D design courses under the College of Design and Engineering program at Wesleyan University has allowed me to ground my visual art skills in material practice, positioning myself in front of the item that I am designing.  I have studied basic principles of architectural design, woodworking, 3D modeling, art history, and structural stability. I am trained in Illustrator, InkScape, SolidWorks, VectorWorks, Blender, and Rhino, as well as laser cutting and 3D printing with these softwares.

Employing my drafting and modeling skills, I design large-scale structures for a variety of staged performances. The following examples demonstrate my proficiency in drafting and construction, from the inception to the drafting, construction, and dressing of a project.  

3D modeling using SolidWorks, 2022

A set designed and constructed for the NYC band Pinc Louds: Wesleyan University, 2024.

I drafted the build at 8’x16’ for visibility purposes, and was asked to compromise either its width or height for structural confidence. Instead, I opted to turn the two legs into L-shapes, with an added plank across the back of these jacked legs.  This allowed me to add hidden cross-bracing and weigh the frame down to ensure it would not collapse at its center or tip forward, while still prioritizing my original design.
 




 Drafting and construction for The Search for Signs of Intelligent Life in the Universe by Jane Wagner: Wesleyan University, 2025.

Our original idea was to build two 6’x6’x8’ half-cubes, which could rotate on caster wheels for hidden transitions. We were met with resistance for ambitious planning and a wheeled structure, at a scale which hadn’t been executed by student-run groups. Drawing up simplified plans (below) and consulting our theater’s managers, I was able to prove the creative value of such a structure and get a go-ahead.  

I calculated the weight bearing required from each of the rolling wheels by estimating the weight each structure would need to hold. Locking the wheels would be one safety challenge; Another, the height and stability of the walls with only one supported corner.  By using the thinnest possible covering for the walls, and bracing them from within, we would be able to minimize weight and increase stability.  We completed the two rotating “rooms” with ample time to rehearse with them, given just a week in the theater for tech.  





ELECTRICAL WORK



From courses such as Electrical Engineering, Sensors and Measurements, and work with the Disengineering Society, I have developed a proficiency in circuitry–both in regards to wiring, soldering, housing, and coding, as well as implementation on a variety of scales. Practicing with breadboards in the classroom, I was able to learn the mathematics of electrical current and signal using an Arduino.  Outside of the classroom,  these skills translate to problem-solving capabilities in larger scale audiovisual work.  

My interest in the fundamentals of electrical engineering–a desire to understand both how mechanisms work and how they are built–becomes an interest in their creative texture: To be able to create a sensor or radio or speaker from start to finish, to understand its inputs and outputs and why it looks and sounds how it does, is one of my biggest excitements in the field of electronic design.  


Below are a series of examples of my electrical and electronic work, both in the classroom and in the theater/performance space.
Radio transmitter IC wiring to a mini OLED screen, 2023.

 
A performance for the Disengineering Society modeling a vest with a DIY radio transmitter and antenna attached, 2024.  
A digital-to-analog AV run for an adaptation of T.S. Eliot plays by Kieran Gettel-Gilmartin, 2025.

GRAPHIC DESIGN


Taking courses like Virtual Production and Graphic Design at Wesleyan University taught me to understand principles such as negative space and “aesthetic” proportionality, and how to apply them with resources like Adobe Illustrator, Photoshop, After Effects, and Blender.  Here are some examples of my academic and extracurricular work using these softwares, from green screen keying to 3D animation to simple layout spreads and posters.